home *** CD-ROM | disk | FTP | other *** search
- _______________ _____ __ __ _____ _______
- \ ___ \__ /\ Y /\_ Y \( _)\_ _ \\ ___/
- .\/ _l /l_ \/ \/ _ _// \/ _j \\_ \....
- :/ (__ \__ \ \/ \ \ \_ \ / l \:::
- :\ \ /__/__\ /_/\ /____/____/_____/
- ==\__:\_/=======\/====\/====================
- *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
- * *
- * SOME WORMS MAPS! *
- * *
- *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
-
- Because the authors of some of the first lot of levels had a bit of
- trouble with the palette, I will now tell you all how to make them:
-
- The palette is set so that specific colours in the level files
- are used for specific colors on the game screen. Here are the
- colours as they appear on the PPaint or DPaint screen:
- _______
- |_1_|_5_|
- |_2_|_6_|
- |_3_|_7_|
- |_4_|_8_|
-
- Colour 1 is the background colour. It can be anything you like,
- but anything in this colour will be see-through.
- Colour 2 is the colour of the dog-tags, the worms' eyes and some
- of the writing. This should be white.
- Colour 3 is the worm colour, so this should be pink.
- Colours 5 and 6 are used for the mines, the grenades and some
- other weapons. These should be roughly the same, with colour
- 5 being slightly lighter than colour 6.
- Most of the other colours you can play about with.
-
- That's it! If you have any comments, suggestions, abuse or
- anything else then contact me on:
-
- Email: Ian_Tapper@Junct9.demon.co.uk
-
- Any mail would be appreciated!
-